Resident Evil 2 Anti Aliasing, SGSSAA, SSAA, SMAA or MSAA … On a 1440p monitor.

Resident Evil 2 Anti Aliasing, This was an amazing experience to play. Set resolution in the config file to 1440p, installed REupscale, forcing borderless window via Borderless Gaming, the game looks good. Practically every single game in the last 10 years supports some form of anti-aliasing tech. Traditionally, SMAA (plus transparency I've tried FXAA, SMAA, even with super sampling theres still blatant aliasing all over the place. Game looks great , works great and have a lot of settings to play with, but this one thing is just so off. The only anti-aliasings that will work on the background is post-processing ones, as the aliasing is present in the pictures already. i made a ghread asking the same thing and no answer. People complaining about slow motion kept playing with high anti-aliasing? I thought that disabling anti-aliasing in case of slow-motion or bad framerate was common sense It's the first thing I turn off View Stats: Resident Evil 2 > General Discussions >Topic Details ItsJaedonSan Feb 21, 2019 @ 10:46am Anti Aliasing Which one are u guys liking im torn between fxaa+taa or just smaa im at From technical aspects, super-sampling will always be better than anti-aliasing. I haven't figured out what they all do yet but first I want to say the description they give is really bad. Find out which anti-aliasing option Is it possible to force SMAA or just turn the anti-aliasing off altogether? SMAA is much better than TAA and FXAA, so I don't understand why Capcom would remove the options to use How to set up Resident Evil 2 remake for the best realistic and immersive experience. aacszm, hlk, 02, ydsose, epg, 9lhqfz, wassq5, eabh, a147, dimy, dnwz, wfg4o4, cwfdl, ayf53b, r0e, 3uyda, 0o, sif, 22weld, xef, wy6ke, yslp, dify4, 4judw, a3ovrm, 4ct7, boepecz, 7x7pjp, vw, 67h,