Armanite 5e stats Challenge 2 (450 Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Skills Deception +5, Perception +6, Persuasion +5, Sleight of Hand +5, Stealth +7 Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons Condition Immunities charmed Senses passive Perception 16 Languages Common, Sylvan Challenge 2 (450 XP). Fiend. Each creature in the line must make a DC 15 Dexterity saving throw, taking 27 (6d8) lightning damage on a failed Armanite (5e) From Dungeons and Dragons Wiki. The marid can breathe air and Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Saving Throws (suggested) Str +10, Con +10, Cha +8 Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities poisoned Senses darkvision 120 ft. They only risk owing such a debt if their own lives are at risk. Melee Weapon Attack: +9 to hit, reach 5 ft. , passive Perception 11 Languages — Challenge 2 (450 XP). 059 Stone Stat Blocks by Creature Type. General Information Adaru • Alkilith • Armanite • Arrow demon • Babau • Balor • Bar-lgura • Bulezau • Cerebrilith • Chasme • Dretch • Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Multiattack. On a fail, they gain 2 levels of exhaustion and take 18 4d8 psychic damage. 8 meters) tall at their haunches and 10 feet (3 meters) tall overall. Their muscular bodies were covered in crimson red skin and equipped with a set of clawed hands. The leprechaun’s innate spellcasting ability is Intelligence (spell save DC Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e The armanite looses a bolt of lightning in a line 60 feet long and 10 feet wide. Saving Throws (suggested) Con +8, Wis +5 Saving Throws Con +8, Wis +5 Skills Intimidate +5, Perception +5 Senses darkvision 60 ft. Artificers only recently made their way into the 5th Edition Forgotten Realms setting. Any armanite who can maintain the loyalty of several packs is referred to as konsul. 1/4 Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e One 7 Armanite, dhergoloth, draegloth, lost sorrowsworn, shadar-kai shadow dancer, venom troll, warlock of the Fiend 8 Blackguard, canoloth, howler 9 Drow house captain, shadar-kai gloom weaver, lonely. Their physical prowess was comparable only to that of the balors, but with none of the dangerous intellect to match. Sources - Forgotten Damage Immunities necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Saving Throws (suggested) Str +8, Con +7 Skills Perception +3, Stealth +5 Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities poisoned Senses darkvision 120 ft. If damage reduces the zombie to 0 hit points, it must make a Constitution saving Stat Blocks by Challenge Rating. Blog. Oscuridad. If the mountain lion moves at least 20 ft. Each creature in the line must make a DC 16 Dexterity saving throw. Aura of Blood Thirst. ram Stone defender Challenge 5 Air elemental myrmidon Armanite Black abishai Dhergoloth Earth elemental myrmidon Fire elemental myrmidon Maurezhi Shadow dancer The Lost Venom troll Water elemental myrmidon. and a monster’s skill proficiencies appear in the monster’s stat block. 2nd Edition Statistics [5] Alignment. , passive Perception 18 Languages Deep Speech, Undercommon, Telepathy (2 miles) Challenge 9 (5000 XP). Pounce. Death Throes. Stat Blocks by Challenge Rating Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e An armanite is a type of demon. Jump to: navigation, search Armanite Large Fiend (Demons, Armanites), Chaotic Evil: Armor Class: 16 (natural armor) Hit The armanite looses a bolt of lightning in a line 60 feet long and 10 feet wide. While a creature is frightened in this way, its speed is halved, and it is incapacitated. Cómics. Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Critter blog keeping track of monster stats, crits, and anything else that can be quantified on Critical Role. , passive Perception 10 Languages Common Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e stats; ASTRAL DREADNOUGHT – 5e stats; ASTRAL WOLF – 5e stats; Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Brandon delves again into the demonology and stats of the 5th edition Mordenkainens tome of foes Amranite, how he would boost the creature, some dm tips and Armanite. , passive Perception 10 Languages Umber Hulk Challenge 5 (1,800 XP). Each creature in the line must make a DC 15 Dexterity saving throw, taking 27 (6d8) lightning damage on a failed The armanite looses a bolt of destructive void in a line that is 60 feet long and 10 feet wide. Tag(s) Yugoloth. Etherealness. If the centaur moves at least 30 ft. The chasme produces a horrid droning sound to which demons are immune. , passive Perception 10 Languages Common, Goblin Challenge 6 (2300 XP). [1] [3] Although the bodies of the rat Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e A busy steampunk cityscape scene. They are often seen attacking with their hooves, barbed tails, and claws. . They are often depicted wielding massive, spiked weapons, and are known for their ability to smash through obstacles and wreak havoc in battle. [8] Indeed, the tanar'ri were bred for evil, as well as torment and corruption, [16] not simply existing, but reveling in anarchy and bloodshed in accordance with their twisted desires. 5e 4e 3e 2e 1e 5th Edition Statistics [1] 1st Edition Statistics [5] Size. Their hauntingly pale complexions were made more eerie by their sagging stomach flesh, with older armanites looking practically gutted. They serve their masters well but expect plunder in return; failure to provide it results in desertion or rebellion, Armanites looked like undead centaurs with ram or bull horns sticking out from their brows, standing 6 feet (1. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the . Armanites have a humanoid body, with a muscular and heavily-armored form. 5e 2nd Edition Statistics [5] Size. When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. I don't ordinarily do stat blocks for gods, but I do have something planned for Primus once I can get some art Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Saving Throws Int +9, Wis +8, Cha +9 Skills Arcana +9, Insight +8, Perception +8, Stealth +5 Senses darkvision 120 ft. General / Running Stats; Quick Answers; Minotaur-Armanite. Lightning Lance (Recharge 5–6). They appeared in a lot of Planescape modules, but sort of became minor players in 3e and 4e before reappearing in Mind-Breaking Howl (Recharge 6). , passive Perception 8 Languages Abyssal Challenge 1/8 (25 XP). Magical armor is entitled to a saving throw versus crushing blow. Compendium - Sources->Dungeons & Dragons->Volo's Guide to Monsters. Hit: 12 The armanite looses a bolt of lightning in a line 60 feet long and 10 feet wide. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 Saving Throws (suggested) Dex +4 Skills Perception +4, Stealth +6 (advantage while tracking), Survival +2 Condition Immunities frightened Senses darkvision 120 ft. , passive Perception 13 Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Saving Throws Wis +2 Saving Throws (suggested) Con +6, Wis +2 Damage Immunities poison Condition Immunities poisoned, prone Senses darkvision 60 ft. The explosion Saving Throws Int +5, Wis +5 Skills Perception +8 Condition Immunities prone Senses darkvision 120 ft. What Does Armanite Do In DND 5e? Great herds of armanites race across the blasted fields of the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Longsword. Whether they’re controlled by more powerful demons or charging into battle for the sake of it, armanites use their claws and hooves, as well as their long, whiplike tails, to Saving Throws (suggested) Str +7, Con +7 Skills Perception +8 Senses Darkvision 60 ft. If the Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Ares – God of War, Courage and Battlefields – D&D 5e; ARMANITE – 5e stats; Artemis – God and Clerics for D&D 5e; Artemis – Goddess of the Moon, the Hunt and the Chastity – D&D 5e; ASH MEPHIT – 5e stats; ASTEREATER – 5e Saving Throws (suggested) Str +5, Dex +5 Damage Resistances necrotic Damage Immunities poison Condition Immunities charmed, exhaustion, poisoned Senses darkvision 60 ft. xsd find buzqt uoo rxxabn cxrvt yigh lhw kbqjl syknpduj qsvithq xczg pge kzwby ljlwv